This is a models inspired from the game Mafia. I have sculpted it in Autodesk Mudbox, low polygon model was made using Autodesk 3ds max and Textured in Adobe Photoshop.
This is low polygon model of 760 tries modeled and rendered in Autodesk 3Ds max and Textured in Adobe Photoshop. The normals have been baked in Zbrush v3.5 r3.
This is low polygon model of 1000 tries (each) modeled and rendered in Autodesk 3Ds max and Textured in Adobe Photoshop. The normals have been baked in photoshop using the Nvidia Normal map filter.
These are low polygon box model buildings for games these are modeled and rendered in a Autodesk 3Ds max and Textured in Adobe Photoshop.
This is low polygon model of 760 tries modeled and rendered in Autodesk 3Ds max and Textured in Adobe Photoshop. The normals have been baked in Zbrush v3.5 r3.
This is low polygon model of 1000 tries (each) modeled and rendered in Autodesk 3Ds max and Textured in Adobe Photoshop. The normals have been baked in photoshop using the Nvidia Normal map filter.
These are low polygon box model buildings for games these are modeled and rendered in a Autodesk 3Ds max and Textured in Adobe Photoshop.
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