Tuesday, July 13, 2010

High Polygon Modeling - Organic - Autodesk Maya

This model I was inspired from the movie 'Apocalypto'.
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This is a model of US Marine. It is modeled in Autodesk Maya for extracting normal maps for low polygon models for games.

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High Polygon Modeling - NonOrganic - Autodesk Maya

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This is a Gorgon Burst Pistol is a double-barreled machine-pistol boasting phenomenal close-range punch It features dual magazines and a hydraulic burst limiter system designed to prevent the weapon from jamming due to its high rate of fire; with one burst, the Gorgon spits out 8 rounds in under a half-second.

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This is a model of a Unicycle Chopper

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This is a model of a Urban War Tank

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This is a model of a Military Truck.

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Sculpting for Games - Organic - Autodesk Mudbox

This model I was inspired from the game Mafia.

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This is a model inspired from the Gears of War.

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Low Polygon Game Modeling - Autodesk 3Ds max

This is a models inspired from the game Mafia. I have sculpted it in Autodesk Mudbox, low polygon model was made using Autodesk 3ds max and Textured in Adobe Photoshop.

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This is low polygon model of 760 tries modeled and rendered in Autodesk 3Ds max and Textured in Adobe Photoshop. The normals have been baked in Zbrush v3.5 r3.

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Photobucket Photobucket This is low polygon model of 1000 tries (each) modeled and rendered in Autodesk 3Ds max and Textured in Adobe Photoshop. The normals have been baked in photoshop using the Nvidia Normal map filter.
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These are low polygon box model buildings for games these are modeled and rendered in a Autodesk 3Ds max and Textured in Adobe Photoshop.
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Environmental Modeling - Autodesk Maya

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Contact

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Contact
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